The video games industry is a forefront sector for innovation and creativity. With the UK games market worth £7.82 billion in 2023, a 4.4% increase compared to 2022's total of £7.49 billion, the industry is showing its resilience after a difficult few years which followed the gaming “boom” during the pandemic. In our latest article for The Collective Quarterly, we comment  on some of the overarching trends and cutting-edge technological progress we have observed through our recent work with the industry, including: 

  1. The era of industry consolidation 
  2. Live service games 
  3. Subscription models 
  4. Indie developers and regional powerhouses 
  5. Spatial computing and XR / AR / VR
  6. Rise of the meditative video game

Read the full article: State of Play: Video Games – The Collective by Lewis Silkin (

The Collective Quarterly is an opportunity to understand and be inspired by the latest ideas, insights and innovation across the creative, tech and science industries, the latest edition is out now:  The Collective Quarterly - Issue 03